import javafx.animation.AnimationTimer;
java -jar mygame.jar Your game should now run at a resolution of 320x240.
public class GameWindow extends Application { private GameLogic gameLogic;
In this write-up, we've walked you through the process of creating a Java game JAR file that runs at a resolution of 320x240. By following these steps, you can create your own Java games and package them into runnable JAR files. Happy coding!
Create a new Java class (e.g., GameLogic.java ) and add your game logic. For example:
Navigate to the JAR file location and run your game using the following command:
Create a new Java class (e.g., GameWindow.java ) and add the following code:
public class GameLogic { private long lastUpdateTime = 0;