Dangerous Dave Trainer Link

// Create a new level editor instance const canvas = document.getElementById('level-canvas'); const levelEditor = new LevelEditor(canvas);

## Level Editor API

// Add an object to the level addObject(object) { this.objects.push(object); this.draw(); }

### LevelEditor

The Level Editor feature will be implemented using a combination of HTML, CSS, and JavaScript. The level canvas will be rendered using a HTML5 canvas element, and the object library and properties panel will be built using JavaScript and CSS.

feat: add level editor feature to Dangerous Dave Trainer

// Load a level from local storage loadLevel() { const levelData = localStorage.getItem('levelData'); if (levelData) { this.objects = JSON.parse(levelData); this.draw(); } } }